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Combat Skills
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Now that combat skills are in place, I would love some ideas for more combat skills. Are there any that you want to see in the game? Maybe there is some specific playstyle you enjoy that I can make sure is supported through skills?

The current skills are:
-Adrenaline: Heals 1 hp per turn, no matter what.
-Momentum: Heals 1 hp per attack. This is more powerful when dual wielding.
-Weak Spots: Increase to base armor penetration (+1)
-Resilient: Increase to base armor (+1)
-Naked Warrior: When not wearing any armor, you get 10 armor.
-Dominating Presence: Damages enemy by 1 every turn, no matter what.
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